OSRS What Should You Do After Buying Membership

This article will share some tips and advice on what to do when you first get a membership on osrs. It can indeed get very overwhelming to have a membership as there’s so much more content available as a member. 

This guide will be focused more around low and mid-level intros to skills, so don’t expect god wars or other similar high levels and game content.

Introduction

First, off the number one most important thing to do is quest. The next thing would be what items you should buy. 

You should stock up on as much teleport jewelry as you can, you’ll be able to get around the world faster, and some of these items would be a ring of dueling, games necklace, and amulet of glory. The more teleports you have, the better because you’ll get quests done so much faster and hop between skilling methods without wasting so much time. 

Quests will help unlock teleports as well; starting fairy tale part 1, you’ll unlock fairy rings, and a lightened journey will unlock the balloon transport system, and three gnome village will unlock the spirit tree.

Things You Should Buy After Getting OSRS Members

Spell Books – And since we’re on the topic of teleports now, you’ll have access to all four spell books and many new teleports as a member. 

  • For the lunar spellbook, you need to do lunar diplomacy
  • for the ancient spellbook, you need to do desert treasure.
  • For the arceuus or necromancy spellbook, you need at least 60% of the arceuus house on great current. 

Dragon axe – other things you should buy is a dragon axe when you hit 61 wood cutting and a dragon pick when you hit 61 mining. And there are five to ten percent faster than rune and their assets, so you can always tell them back at any time. However, it’s understandable if you can’t afford a dragon pick yet because they’re almost three mil, but there’s no excuse not to have a dragon axe because they only cost about 50k.

Stamina potions – stamina potions are another useful item. They are somewhat pricey but worth the cost as they restore 20% run energy and reduce the rate your energy decreases by 70% for two minutes questing and certain skills much more efficient.

Upgraded armor – another essential thing to buy as a member is upgraded armor. 

Usually, the first armor you would upgrade from rune would be either granite with level 50 defence or dragon if you have level 60. 

After dragon barrows, armor is probably the most common armor to have at 70 defence. However, it does degrade, and you can repair it for a cost at bob and Lumbridge or the armor repair stand in your player on the house. 

Barrows Gloves – Possibly one of the most important pieces of armor to work towards is barrows gloves, and it’s not a degradable barrows item like the others. It comes with a one-time cost of 130k or 104k with completion of the Lumbridge elite diary. Still, you need to complete a recipe for disaster, which is a huge quest with many sub-quests, and by working towards completing a recipe for disaster, you’ll complete a lot of other quests and gain a lot of levels through XP rewards and getting the quest requirements.

Skilling Outfits

One of the most important things to work towards as a member is skilling outfits, and there are five different skilling outfits. They’re available for mining, fishing, fire making, woodcutting, and farming. 

Each outfit is obtained through a different method but what they do is each piece gives a specific boost to your XP while wearing the full set gives you an even bigger bonus, and for all the skilling outfits, you’ll get an extra 2.5% XP in total for whatever skill you’re training. 

An extra 2.5% XP might not seem like a lot, but assuming your end goal is 99, you need to get 13 mil XP. You’ll be saving an extra 250k XP, which may or may not be worth it to you, depending on the skill. But if you even plan on going for post 99 XP, then getting any of the skilling outfits will be worth it, and they don’t degrade or cost any money, so the sooner you get them, the better, so you don’t miss out on free XP.

General Tips

One very easy thing you can do right when you get a membership is to go down a flight of stairs in the Varrock museum and do the natural history quiz. It takes less than five minutes, and it gives you one case lair and one case hunter XP along with 28 kudos, which you’ll need eventually to go to fossil island.

Members also have access to clue scrolls, ranging from easy medium hard elite and master with increasing requirements for each one. Blue scrolls will give you randomly generated clues for each step, and each clue scroll can take anywhere from five minutes to multiple hours depending on the tier, your luck, and how many teleports you have unlocked on your account. The rewards can range from just a few hundred GP to a few hundred mil GP if you get a third age item, some of the most expensive items in the game.

There’s a lot of different ways to get a clue scroll. The most common one is from a monster drop, but you can also get them from caskets, barrows, pickpocketing, and even random events. You can only have one of each tier clue scroll at a time, and a master clue can only be obtained through either receiving it as a reward from another clue scroll or by giving up each of the other four tiers of clue scrolls.

Pets

There are dozens of pets in the game, and they can be obtained through training certain skills, feeding certain bosses, or doing specific mini-games requests. Pets don’t fight or offer any benefits; they’re entirely cosmetic and used to show off. They are extremely rare to receive, and most of them take hundreds of hours on average to get, so if you get a pet, you should insure it because if you die with it on you, you cannot get it back. You can ensure pets with probita and go for 500k GP, allowing you to get that pet back for one mil if you die with it. It sounds expensive, but it’s because of how rare pets are.

Achievement Diaries

Let’s move on to the achievement diaries. There’s a specific diary for each part of the map, and they all have four tiers:

  • Easy
  • Medium
  • Hard
  • Elite.

Each time you complete a tier, you get rewards and an XP lamp, and these rewards are beneficial and range from unlocking areas to unlocking useful items and spells. 

The last thing about achievement diaries is that you can get the achievement diary cape when you finish them, which gives you unlimited teleport to any achievement diary master in the game.

Quests

So let’s talk about quests now. Quests are going to be the most important thing as a member. Quests are needed to unlock most of the stuff we just talked about, and they make everything you do in the game more efficiently and improve your general quality of life while playing the game.

Some of the harder quests require easier quests to do them, leading you into a long chain of doing quest after quest. One of the best parts about quests is that most of them have skill requirements, so by working towards those quests, you end up training your skills. A lot of them give very generous XP rewards, especially for lower levels. One last useful tip about quests is that by finishing all the quests, you can get the quest cave, and it offers unlimited teleports next to the closest fairy ring in the game, which is so useful for so many different things.

Skills

Now we can finally get to skills.

Combat skills: attack, strength, and defence – the best way to train combat are through slayer, and by the time you get 99 slayer, you’ll have gained more than enough XP for all 99 melee stats, so any other melee training you do will be wasted. However, it is worth waiting until you have around level 60 in your melee skills before you train slayer. So to get up to that point, there are a few different efficient options with low requirements: rock crabs, sand crabs, and ammonite crabs all have high hp, low defence, and low attack, and they’re all commonly used to gain early levels.

Range – the most important range item is ava’s accumulator obtained after doing the animal magnetism quest. What it does is it picks up almost all of your armor, so you don’t have to worry about picking it up every time. This is extremely useful, particularly when you’re safe spawning monsters. Another useful range item when starting is the durgeshuun crossbow, which only requires level 28 range and completion of the lost tribe quest.

Prayer – for prayer, you will finally have access to more than just big bones. And if you’re using bones, dragon and wyvern bones will be your most cost-efficient training method.

Runecrafting – you shouldn’t have already completed rune mysteries in free-to-play, so now you need to enter the abyss mini-quests to train runecrafting through the abyss. If you need to make some money fast, you can rush the level 40 for runecrafting and make some decent profit by crafting nature runes.

Construction – this one is such a useful skill and can help you in many areas of the game. It’s arguably the most expensive skill but has some of the best benefits, so get ready to turn your house into a home and make it your best friend.

Hitpoints – the main tip you need here is to do the witch’s house quest for a nice little boost in hp right when you get membership

Agility – this is the most useful skill when starting, and this because the higher your agility level, the faster your run energy restores. The most useful benefit of training agility is the graceful outfit. When you train agility using rooftop courses, you earn marks of grace that can be traded in for outfit pieces.

Herblore skill – it’s just making potions, and it’s locked behind the quest the same way that runecrafting is locked behind rune mysteries. To start training herb, you have to do the druidic ritual quest, but it’s super easy and takes five minutes. You don’t get much in the way of benefits unless you’re an iron man, so it’s just a money skill, but the XP is fast, and it can be some easy total levels if you’re trying to get your rank up.

Thieving – the very first thing you’re going to do with this skill, as you log into members world for the first time, is pickpocket men and women for level 5 thieving. From there, you can move up to the Varrock tea stall or go straight to the baker stall and are doing. As your level gets up, you should get the rogue’s outfit because it guarantees double loot from every pickpocket who can add up depending on what you’re thieving.

Slayer – Slayer is a very slow skill to start. It’s recommended to rush your melee stats to at least 60 before you even touch slayer so you can get the most benefit from training the skill. Once you get to the endgame slayer, it can be one of the most profitable money-making methods in the game.

Farming – this is the last skill and a very complicated one. Do the quest fairytale, unlock the magic secateurs, and boost you straight to level 17 farming to start this skill. After that, if you do the forgettable tale of a drunken dwarf quest and the goblin section of a recipe for disaster, you can bump your farming straight to level 26 without ever touching the skill. The basic concept is: if you want more gp, do your herb runs, and more XP focus on tree runes.